Airport Common Room
Stadium
When retreating a Pokémon, you may instead use the retreat cost of the Pokémon you going to make active. (You still discard from the Active Pokémon).
Airport Common Room
Stadium
When retreating a Pokémon, you may instead use the retreat cost of the Pokémon you going to make active. (You still discard from the Active Pokémon).
Pseudo Dream Monster
Trainer
Place this card on your bench as a Basic Pokémon. Its maximum HP is equal to the number of damage counters on your Pokémon with the most damage counters on it. If it is knocked out, no prize is drawn.
Its attacks are:
(C) – Pseudo-Punch – 20
(C)(C) – Dream Down – 40
Does 10 damage to any benched Pokémon.
Suicune EX
(W)
60 HP
Basic
Weakness (R)
Resistance none
Retreat cost none
(W)(W)(C) – Bleach – 20
For every energy card attached to this Pokémon that isn’t (W) or (F), double this attack’s damage.
Grey Dye
Trainer
Put 2 damage counters on all your Pokémon. As long as this card is in your discard pile, all your Pokémon have -30 resistance to (P).
Nylon Robe
Trainer
Once during each turn, you must discard one of your Pokémon in play with at least 1 Energy attached to it. If you choose not to, this effect goes away.
All of your Pokémon in play have +50 HP and have no weakness.
(L)
Electrode δ
60 HP
Stage 1
Weakness (F)
Resistance (M)
Retreat cost (C)
Poké-Body – Sitting
At any time during your turn (before your attack), you may move a Rainbow Energy on one of your Pokémon to another one of your Pokémon. The attacks of any Pokémon in play doe 10 more damage for each Rainbow Energy attached to it.
(C) – Conductor Mix
This attack does 10 damage plus 10 more for each special energy attached to this Pokémon. Then this Pokémon does half that damage (rounded to the nearest 10) to itself.
(C) – Electric Cycle
For each basic energy card attached to this Pokémon you may choose a special condition. The defending Pokémon and this Pokémon now have those conditions. You can’t use this attack next turn.
(L)
Voltorb δ
50 HP
Basic
Weakness (F)
Resistance (M)
Retreat cost (C)
(C) – Roll – 10
(L)(L) – Rattle
If the defending Pokemon has a Poké-Body or Poké-Power, the defending Pokémon is confused and put 1 damage counter on any benched Pokémon. Otherwise, this attack does 20 damage for each energy in the defending Pokémon’s retreat cost.