Pokémon Fakes Archive: Pseudo Dream Monster

Pseudo Dream Monster
Trainer

Place this card on your bench as a Basic Pokémon. Its maximum HP is equal to the number of damage counters on your Pokémon with the most damage counters on it. If it is knocked out, no prize is drawn.
Its attacks are:

(C) – Pseudo-Punch – 20

(C)(C) – Dream Down – 40
Does 10 damage to any benched Pokémon.

Pokémon Fakes Archive: Nylon Robe

Nylon Robe
Trainer

Once during each turn, you must discard one of your Pokémon in play with at least 1 Energy attached to it. If you choose not to, this effect goes away.
All of your Pokémon in play have +50 HP and have no weakness.

Pokémon Fakes Archive: Electrode δ

(L)
Electrode δ
60 HP
Stage 1
Weakness (F)
Resistance (M)
Retreat cost (C)

Poké-Body – Sitting
At any time during your turn (before your attack), you may move a Rainbow Energy on one of your Pokémon to another one of your Pokémon. The attacks of any Pokémon in play doe 10 more damage for each Rainbow Energy attached to it.

(C) – Conductor Mix
This attack does 10 damage plus 10 more for each special energy attached to this Pokémon. Then this Pokémon does half that damage (rounded to the nearest 10) to itself.

(C) – Electric Cycle
For each basic energy card attached to this Pokémon you may choose a special condition. The defending Pokémon and this Pokémon now have those conditions. You can’t use this attack next turn.

Pokémon Fakes Archive: Voltorb δ

(L)
Voltorb δ
50 HP
Basic
Weakness (F)
Resistance (M)
Retreat cost (C)

(C) – Roll – 10

(L)(L) – Rattle
If the defending Pokemon has a Poké-Body or Poké-Power, the defending Pokémon is confused and put 1 damage counter on any benched Pokémon. Otherwise, this attack does 20 damage for each energy in the defending Pokémon’s retreat cost.